RL DataCoach Resources

Watch videos on RL DataCoach’s Platform:

FAQ | Rocket League Training

Is this actually free?

Yes it is! Users will always be able to upload 10 replays a month to get our core AI Coaching output for free.

We also offer a 7-day free trial of our Platinum and Diamond memberships, which allow users to upload more replays per month & get full access to the AI Coach. Looking for more information? Check out our Pricing Page here.

Can I use DataCoach if I am on console?

Good news! While you cannot upload directly as a console player, DataCoach is able to link any replay uploaded to your account based on your EpicID! Therefore, if you play with a friend on PC who uploads or another player in your game uses DataCoach, we are able to populate your dashboard and provide you with your personalized analytics & AI coaching.

Don’t know anyone on PC? Join our Discord today to find out more about our console support role! We have players looking to help get console players the replays needed to take advantage of DataCoach!  

How do I upload replays?

For PC players:

There are two ways to upload replays – manually or automatically. When you click the upload replay button on the dashboard, there is a walk through on how to do both! We show you where your replays are stored on your computer, or you can download our BakkesMod plugin and games will automatically be sent to our site upon match completion.

For console users –

While you are not able to upload directly to our site yourself from console, once you create an account we are able to link any replay uploaded to our site to your Epic ID! Therefore, if you play Rocket League with a PC friend who uploads, or someone in your match uploads to our site, we are able to provide you with our personalized analytics based coaching output.

For more information, and finding players at your rank to upload on your behalf, please join our discord!

What replays can I upload?

We will only process Rocket League replays in competitive playlists for 1v1, 2v2 and 3v3. The main reason is there is a significant amount of variability in private and casual matches, where the rank discrepancy and consistency of effort fluctuates too much for us to be confident we are fairly evaluating players true skill versus like-skilled opponents. We recognize “smurfing” can impact our evaluation as well but we do our best to isolate these players from our benchmarking.

I have other questions…

Great! Head over to our discord or our contact page and we will happily answer any questions you have or would love to hear any feedback on how we can improve.

Exclusive Rocket lEague Training Videos

Want access to pro-level training videos?

Sign up today.